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Enforcement · Core enforcement

Spend caps & budget ceilings.

A hard ceiling on what an agent can spend, per agent and per day.

in the path

// policy

payments_pay → sum(24h) + amount ≤ $100/day

payments_pay $42 (under $100/day cap) allow
Why it matters

An agent holding a payment tool with no ceiling is a polite way to lose money to a bug, a bad prompt, or a hijack — and you'd only find out once the charges cleared.

How it works

Cap what an agent can pay or commit — per action, per day, per agent. Under the cap the payment goes through; over it, the call stops and escalates instead of clearing.

01

Intercept

The agent attempts an action. HiveKey catches it in the path — nothing reaches the tool yet.

02

Evaluate

Guard sums spend in the path and checks this charge against the ceiling before it runs; over the cap, the call is denied or routed to a human, with no path around it.

03

Enforce & log

The verdict is enforced — allow, block, or route for approval — and written to the audit trail, attributable to the agent's owner.

Agent

attempts an action

HiveKey

scope · guard · log

Tool / MCP

only allowed actions

What you get

Built for security and platform teams.

A hard ceiling on spend, per agent and per day

Over-cap charges stop or escalate to a human

No runaway spend from a loop, a bug, or a hijack

Part of Guard

Spend caps & budget ceilings is one expression of Guard.

Every capability rides the same spine — Scope what an agent can do, Guard each action in the path, Log all of it on one trail.

Explore Guard

Enforce every action your agents take.

Scope, guard, and log every action — and enforce it in the path, before anything happens.